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New aims to connect and showcase the technocreative community in Toronto, encouraging collaboration and innovation.
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INTRO TO GRAPHICS PROGRAMMING
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A BRIEF OVERVIEW OF THE FUNDAMENTALS OF MODERN COMPUTER RENDERING AND HOW ITS ALL MATH VIA @_GABRIELOC
THIS SESSION WILL COVER THE BASICS OF WRITING A FRAGMENT SHADER IN THE CONTEXT OF 2D GRAPHICS USING HLSL.
PLEASE COME WITH VSCODE AND THE HLSL PREVIEW EXTENSION INSTALLED IF YOU WISH TO PARTICIPATE.

Presented by
New
New aims to connect and showcase the technocreative community in Toronto, encouraging collaboration and innovation.
Hosted By