Digital Art Week Asia 2024 Singapore
In 2024, for the first time, Digital Art Week Asia will present a pop-up edition in Singapore after three editions in Tokyo Japan. The venue is a conserved private residence in Singapore's oldest Art Deco-inspired heritage housing districts, Tiong Bahru. Situated on the ground level along Eng Watt Street, the interior retains its original 1930s condition, a rarity in modern Singapore. Post-exhibition, the venue would undergo renovations and be transformed into a modern home, forever closed to the public. This is a unique opportunity for visitors to experience Singapore in its early days and be immersed in the curated artworks. All works are available for sale at the exhibition. The event is produced and curated by Warren Wee with generous support.
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We kindly request that no pets, food and drinks are allowed within the exhibition spaces.
[ ARTISTS ]
YOICHIRO KAWAGUCHI (b. 1952) is a Japanese CG (Computer Graphics) artist, Professor Emeritus at the University of Tokyo and Museum Director at Kirishima Open-Air Museum in Kagoshima. He rose to international prominence when he presented “Growth Model” in the international conference SIGGRAPH. His work has a faithful following and in 2023, he was awarded Person of Cultural Merit by Japan, the only CG artist to receive this award in the Media Arts Division. He has exhibited both within Japan and abroad, including at the 1995 Venice Biennale, MoCA Taipei and Arts Electronica. A rare selection of his hand drawn works on paper, and early CG works would be shown.
EXCALIBUR are contemporary artists based in Tokyo and Kyoto, Japan. With the theme of real and virtual or its overlap called “Street, Ethernet, Field”, they create art that transforms into social records, by alternating personal memories with stories and myths. Aside from their pixel renditions of Japanese woodblock prints, the artists would be showing "The Well Cradle" and both animated and paper work of "Wonderful Mirror of Japanese Soul, Shibuya" referencing Shibuya in Tokyo as a video game stage, this work depicts Halloween in the West, and "Hyakki Yagyō" (Night Parade of One Hundred Demons, an idiom in Japanese folklore) in the East. Truly a work where the real and virtual coexist.
MASATO INAGAKI (b.1969) studied sculpture and contemporary art in college and has over twenty years of experience in video game production, he saw the opportunity to bridge the gap between art and technology in his art practice where the use of computers generate real-time works which constantly changes. Inagaki also believes that technology would be the new colouring material, in a world where new advancements have changed the landscape and have merged humans with technology to create a matrix style environment.
NOZOMU KUBOTA is an inventor, manager, YouTuber with over 300,000 followers, AI developer (with 20 patents in Japan, US, China and Hong Kong) and contemporary artist since 2022. Together with
KENSHO TAMBARA (b.1992), an artist, highly accomplished curator and Harvard art history graduate, they are presenting "Self-Confessed-Critic" in Singapore. This piece utilises an AI model which learns the exaggerated and redundant words of criticism that appears throughout exhibitions held by GAGOSIAN Gallery. Watch this piece continuously output critical expressions using a pen plotter, occasionally outputting neologism words that do not exist and revealing the inherent futility of art criticism by highlighting its often obscure nature. In an era where texts laden with jargon and abstract terminology qualify as art criticism, this work questions AI's true understanding of using words in context.
Digital Art Week Asia 2024 event poster inspired by Tiong Bahru would also be created by artist TOMORO KINOSHITA, with special appearance by MOJOKO...
... and more!
⭐ Your QR code is valid for multiple entry throughout the exhibition. ⭐
IMDA Arts Entertainment Licence AEL/2408/0023