Cover Image for Chess-a-thon
Cover Image for Chess-a-thon

Chess-a-thon

Hosted by Tech Janta Party
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Past Event
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About Event

About Tech Janta Party

Tech Janta Party is a ragtag group of code-slinging revolutionaries, fueled by caffeine and the burning desire to build something that creates an impact in the world.

About Chess-A-Thon

Chess-a-Thon, the first ever Chess Tournament organized by team Tech Janta Party. This time, we’re trading keyboards for chessboards, proving that our strategies extend beyond just debugging code. Whether you're a grandmaster in the making or just here for the fun, our tournament is all about big brain moves, unexpected blunders, and of course, bragging rights. Checkmate or check luck — either way, it's going to be a blast! ♟


Rules & Regulations

General Guidelines

  1. All matches will be played virtually on chess.com. Participants must have an active account on the platform.

  2. The tournament format (Swiss, Knockout, or Round-Robin) will be announced before the event starts.

  3. Fair play and sportsmanship are expected from all participants. Any form of cheating or violation of Fair Play Policy will result in immediate disqualification.

  4. Players must use their real names or registered usernames during matches for verification purposes.

Match Rules

  1. Each match will be played with a standard time control (to be specified before the tournament begins, e.g., 10+5, 15+10, etc.).

  2. Players must join their assigned games on time. A maximum grace period of 5 minutes will be allowed before forfeiture.

  3. In case of technical issues, players must inform the organizers immediately. Decisions on rescheduling or defaulting the game will be at the discretion of the tournament committee.

  4. Draws will follow standard FIDE rules, including stalemate, threefold repetition, and the 50-move rule

Miscellaneous Rules

  1. Participants must ensure a stable internet connection during matches. Frequent disconnections may result in a game loss.

  2. Communication between players during games is prohibited. Coaching, external assistance, or analysis engines are strictly forbidden.

  3. Players must not disturb or interfere with ongoing games. Unsportsmanlike conduct may lead to penalties or disqualification.

  4. Any disputes must be reported to the tournament organizers within 15 minutes of the game’s completion.

  5. The tournament committee’s decision on disputes will be final and binding.


Prizes & Recognition

  • Winner and 1st Runner-up will be awarded with cash prizes - yet to be announced.

  • All participants will receive certificates of participation.


Organizers

Let's Create A Situation Of Shouting Checkmate