Cover Image for Audio: Fitting the genre. Making your audio enhance the game world.
Cover Image for Audio: Fitting the genre. Making your audio enhance the game world.
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Audio: Fitting the genre. Making your audio enhance the game world.

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About Event

Learn how to tailor audio design to fit different game genres, creating immersive and cohesive soundscapes that enhance the gaming experience.

This talk will be delivered by:
- Ryan Sim, Audio Director at Wabi Sabi Sound. Ryan has worked on a wide range franchises from Hitman and Payday, to Rimworld and Human Fall Flat.
- Thomas Hansen, Music Composer. Thomas has leant his music system design talent to Supermassive Game’s “The Dark pictures” anthology and his work can be heard in one of the upcoming game award ceremonies.

Inspired by the wealth of opportunities outlined in the Entry Level Skills Hub, our industry experts will guide you through the intricacies of various roles, offering invaluable advice and insider tips along the way.

Attendance is free, and everyone is welcome! When the live-stream starts, click on the link provided by Luma or head to the Into Games Youtube channel to join us live. AAll our events have a Q&A section which you can take part of if you're joining us live and by registering via Luma, you can receive follow-up hints and tips from our speakers once the event has concluded.

This event is run by Into Games, a UK non-profit organisation that works to improve social mobility in the Games Industry.

Kickstart your career in Games. Join the Into Games Community and find out what else we have to offer: https://linktr.ee/intogames

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Presented by
Into Games Events
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