Game UX Panel
Come and learn about careers in game UX (design & research) with Design Buddies mentors, Alister, Andreia, and Andrés!
If you have anything specific you'd like to ask, submit your questions here: https://forms.gle/6Ew2Z4w1tRbueWSD7
Alister is an Experience Designer at Electronic Arts specially on the Sims 4 team. He has a background in graphic design and animation. He has been in the gaming industry for 7+ years. He has worked across multiple platforms ranging from mobile, PC, and console with experience in an array of genres including casino games, war, match 3 and most recently life simulation for Sims 4. Outside of design, Alister is also a dancer on a competitive Bay Area hip hop team and cares for his Instagram famous dog.
Socials: http://linkedin.com/in/alisterlee
https://twitter.com/imaginefelix
Andreia Gonçalves is an Experience Designer originally from Portugal and now based in Vancouver, Canada. She currently works at Electronic Arts and has previously worked on both Console, PC, and Mobile games, in titles such as Plants vs Zombies: Battle for Neighborville (2019) and Oz: Broken Kingdom(2016). With a background in both Design and Programming, Andreia is passionate about bringing both together to create engaging experiences. In her free time, she enjoys learning new things, reading, and being indoors.
Socials: https://www.linkedin.com/in/andreiafmg
https://twitter.com/andreia_mfg
Andres is a Senior User Experience Researcher on the Full Sail University UX Lab. Over the past 5 years he has worked on qualitative and quantitative research projects for games like World of Tanks, Darksiders Genesis, Battle chasers: Nightwar, Remnant: From the Ashes, among others. He specializes in qualitative and mixed methods.
Socials: https://www.linkedin.com/in/andresfelipegalvis/
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