Join Celia Hodent in this talk on Friday Dec 10, 3 pm PT (UTC-8) to gain some actionable tips on how to become a UX designer or researcher in games!
This event is also part of our community Game Jam (Dec 10 - Dec 22), sign up here!
Sign up for other DB Game Jam events, time is shown in your timezone on the event pages:
Kick-of @ Dec 10, 4 pm PT (UTC-8) (RSVP)
Mentorship for underrepresented folks in the games industry @ Dec 10, 5 pm PT (UTC-8) (RSVP)
Celia Hodent is recognized as a leader in the application of user experience (UX) and cognitive science in the game industry. Celia holds a PhD in psychology and has over ten years of experience in the development of UX strategy and processes in video game studios. Through her work at Ubisoft, LucasArts, and as Director of UX at Epic Games (Fortnite), she has contributed to many projects across multiple platforms, from PC to consoles, mobile, and VR.
Celia is also the founder of the Game UX Summit, advisor for the GDC UX Summit, member of CNIL Foresight Committee in France, author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design and of The Psychology of Video Games. She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful.
Celia also provides guidance on the topics of playful learning, ethics, unconscious bias, and inclusion in tech.
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