


Touchdesigner Build Hour: Create & Learn!
Join us for an interactive Build Hour session designed to help you refine and troubleshoot any questions of your TouchDesigner Paint Brush particle simulator project!
Pre-Requisite:
Watch the tutorial and complete the project on your own beforehand.
Workshop Link: Realtime Paint Brush Workshop | TouchDesigner Tutorial with Andrew Sun
During this session:
Bring your specific technical questions and challenges. Whether you're having issues with mouse input, particle behavior, or project structure, we’ll help you solve them.
Share your screen with us to get real-time debugging assistance and personalized guidance.
Get practical advice on optimizing your network, improving performance, and enhancing the interactivity of your project.
Key Areas We’ll Cover:
Debugging and Troubleshooting: Fix issues with your particle system, mouse control, or interactivity.
Optimizing the Network: Learn best practices for performance and project management in TouchDesigner.
Project Expansion: Get suggestions on how to improve and expand your project, including connecting it to StreamDiffusionTD (though not covered in the session, this is a great next step).
What You’ll Need:
Hardware: A PC with a dedicated GPU
Pre-Work: Complete the tutorial and experiment with your project before the session.
All your questions
See you next Tuesday!
