

Making Games in a Political Crisis
Molleindustria [soft industry/soft factory] is a project of reappropriation of video games, a call for the radicalization of popular culture, an independent game developer.
Since 2003 it has produced artisanal remedies to the idiocy of mainstream entertainment in the form of free, short-form, online games.
Speaker
Paolo Pedercini is a game developer, curator and educator. He teaches digital media and experimental game design at the School of Art at Carnegie Mellon University. Since 2003 he works under the project name “Molleindustria” producing provocative games addressing issues of ecology, social justice, urbanism and labor.
Paolo is the director of LIKELIKE, a neo-arcade devoted to independent games and playful art in Pittsburgh, PA.
Mzansi Climate Justice Game Jam
The project aims to bring new perspectives into discussions about climate justice through a series of hybrid collaborative game-making sessions between the Netherlands and South Africa.
🌱 Mzansi Climate Justic Game Jam wouldn't be possible without the support of Creative Industries Fund NL: Climate Justice Program and our amazing collaborators!