FrankenApp: Incorporating User Feedback without Losing Your Product’s Soul - Part 1 of 2

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By the end of this workshop you’ll have the spidey sense to know which user research should result in changes and which user research should be ignored. You’ll be a faster and more impactful designer.

Please note that this is a 2-part interactive workshop and by signing up, you are committing to attending both sessions! Register for the second session here: https://lu.ma/g4kjr7k1

Ryan is a designer focused on play, learning, and technology. He is currently at Google ATAP where he does research and prototyping of spatial / nonverbal / ambient computing. He is also the creator of FlipTales, a roleplaying game which was funded on Kickstarter. Before that, he was a product designer at littleBits.

 

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