FrankenApp: Incorporating User Feedback without Losing Your Product’s Soul - Part 1 of 2



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Event Information

By the end of this workshop you’ll have the spidey sense to know which user research should result in changes and which user research should be ignored. You’ll be a faster and more impactful designer.

Please note that this is a 2-part interactive workshop and by signing up, you are committing to attending both sessions! Register for the second session here:

Ryan is a designer focused on play, learning, and technology. He is currently at Google ATAP where he does research and prototyping of spatial / nonverbal / ambient computing. He is also the creator of FlipTales, a roleplaying game which was funded on Kickstarter. Before that, he was a product designer at littleBits.


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