

AI/ML Guild: GenAI for 3D – What’s Possible Today in Generative Mesh and Model Creation
In our next session, Dwayne will lead a deep dive into the evolving landscape of generative AI for 3D modeling. From NeRFs and Gaussian Splatting to training optimizations and getting it in the hands of designers, we’ll explore how GenAI reshapes how 3D objects and avatars are created. Dwayne will walk us through:
Key breakthroughs in generative mesh creation
Trade-offs between different 3D representation strategies
Open source projects worth watching
What’s actually working today — and what still needs solving
Drawing from hands-on research and real-world experience with tools like MCPs and Blender, Dwayne will share insights that connect cutting-edge research with practical application. If you’re curious where GenAI meets 3D, join this session.