Cover Image for Unity & Playtika Developer Day - Poland 2025
Cover Image for Unity & Playtika Developer Day - Poland 2025
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Private Event

Unity & Playtika Developer Day - Poland 2025

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About Event

Get Ready for an insightful Tech Experience! Join Unity & Playtika for an action-packed event featuring technical presentations, great networking opportunities, and live Q&A sessions with Unity experts. You won't want to miss it!

Registrations are subject to approval from the organizers, within our capacity - sign up early to avoid disappointment!

Agenda (subject to change):

8:30 - 9:45 - Registration and light breakfast

9:45 - 10:00 - Opening remarks

10:00:-11:00 - The Future of Unity: U6 and Beyond - Simon Elliston Ball (Principal Product Architect, Unity)

We will present what’s coming next with Unity 6 and how the engine is evolving to provide a solid platform for your development, and what Unity is doing to help creators create more with improved performance and productivity wherever your players want to play.

11:10 - 12:10 - Unity Gaming Services: Get Ahead of the F2P Treadmill with Engaging Content - Rambod Kermanizadeh (Director, Software Engineering, Unity LiveOps)

In today’s capricious F2P landscape, keeping your most valuable players engaged – and converting them into payers – can make it feel like you’re continuously falling off the dreaded content treadmill. There’s a better way. Using a real-world LiveOps use case, we show how you can customize Unity services to build, launch, and operate live service games – supported by data-driven decisions – to outpace the content demands of your players. You’ll learn how to build your game mechanics securely, organize and release your game content, make data-informed decisions to use what works, and avoid introducing instabilities into your player experience.

12:10 - 13:10 - Lunch (Buffet, Networking)

13:10 - 14:10 - Enterprise-Level Mobile Game Development: Approaches and Strategies - Ivan Murashka (Technical Lead, Playtika)

Developing mobile games at an enterprise level comes with unique challenges - managing large teams, keeping the main branch stable with thousands of commits per month, and ensuring fast yet reliable development. In this talk, we’ll explore the key processes and strategies that make large-scale game development possible. From feature flags and CI/CD to automated testing and quality gates, you’ll learn how to keep development smooth, scalable, and efficient while shipping high-quality games.

14:20 - 15:20 - Better in a browser: Big advances for gaming with Unity Web - Marcel Pursche (Senior Software Engineer, Unity)

Recent advances in web technology are a boon for anyone developing browser-based games. Join this expert-led session to learn best practices for setting up web games in Unity 6 – including time-saving and optimization tips – and how to reach browser audiences without being blocked by hardware requirements or mobile marketplaces.

15:30 - 16:45 - Performance Mastery and Unity 6 Graphics Showcase - Mark Schoennagel (Manager, Technical Marketing, Unity), Simon Vanhauwaert (Senior Partner Engineer, Unity)

In this session, Simon will cover best practices and tools to help investigate common performance issues in Unity projects, along with strategies to avoid or resolve them effectively. Then, step into Fantasy Kingdom with Mark, as he demonstrates the powerful graphics optimizations introduced in Unity 6, such as GPU Resident Drawer, Spatial Temporal Post Processing, and more. Discover how these advancements can help you build highly optimized and visually stunning games!

17:00 - 18:30 - Mixer & Afterparty

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Avatar for Unity Events
Presented by
Unity Events
Events hosted by Unity and partners in EMEA.