Cover Image for DisCo Devs Game Jam Kickoff
Cover Image for DisCo Devs Game Jam Kickoff
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DisCo Devs Game Jam Kickoff

Hosted by Ratskill Games
Zoom
Registration
Past Event
Welcome! To join the event, please register below.
About Event

Are you a disabled game developer trying to make it in the games industry your way? Then DisCo Devs is for you! The DisCo Devs Game Jam is a non-ranked jam for disabled game developers interested in beginning or continuing their indie game development journey. We're here to facilitate collaborations, support each other throughout production, and amplify each other's games so that we can go further together.  We hope that this two-week event will provide a space for disabled game developers to collaborate, create, and celebrate their unique voices! You can join the game jam on itch.io.


Please join us as we kick off this event with two amazing talks from Jay Justice and Steven Weitz. We'll also review the timeline for the game jam and bundle. You do not have to be disabled to attend kickoff, this event is open to the public. We hope to see you there!

2:00 PM EDT:

Representing Disability

Jay Justice (she/her)

Jay Justice (@ThatJayJustice) is an editor, game developer, activist & cosplayer from NYC who loves sci-fi, fantasy & telling a good story. Her recent work includes consulting on Idle Champions of the Forgotten Realms, Stray Gods: The Roleplaying Musical, & Mass Effect Legendary Edition. As an outspoken POC, LGBTQIA+, and disability advocate, Jay is dedicated to creating social change within her community & encouraging others to do the same.

2:30 PM EDT:

Accessible Player Experiences: Designing for All Players

Steven Weitz (he/him)
Steven Weitz is an artist, game designer, educator, and animator with over 20 years of experience in higher education, visual effects, feature animation, game analysis, and creation. As the Director of Professional Development at AbleGamers, he works closely with game companies, including training game developers on accessible game design to help ensure that everyone can play. In this role, Steve is continuing his lifelong passion for promoting and using media arts as a means of societal improvement.

9 Going